new
improved
fixed
Binder, Interface Updates & Randomizers (v5.1.0)
Hey everyone!
This update is quite big, since it has been in the work for almost two months now.
It includes a lot of user interface updates as well as new features I think you'll like a lot.
Let's get to it!
Binder
When I develop new features for Fari, I like to start small.
Creating proof of concepts that people can start to use quickly and then iterate from there.
When I first released character and scene storage, it was released with what I called the "Scenes/Characters Drawers".
The drawers listed all your scenes/characters, sorted by last updated time.
This was fine as a first draft, but the more you played with Fari, the more you accumulated scenes and character sheets and managing this data became more and more complicated.
This release includes a new user interface called
My Binder
. The binder offers an experience similar to MacOS' spotlight search where you have access to all the entities managed by Fari, grouped by folder.You can search by name or group at the top level of the binder. When you go inside a folder, search results will only match things inside that specific folder.
Inside a folder, Fari will group items together and sort them alphabetically, but the last 5 things you updated will be available for quick access at the top of the page.
Export as Template
Inside the new Binder view,and inside the character sheet page, there is a new button that lets you export a character sheet as a "Template".
When a sheet is exported this way, Fari will know that it will need to generate a new unique identifier for this sheet.
Use this when sharing sheets with your players to make sure all your players all aren't all using the "same sheet" or use this when sharing templates on discord or the web!
Happy templating :)
Game User Interface Update & Toolbox
The Game user interface has been updated to make some Fari concepts a little clearer. First off, Fari won't create an unsaved scene for you automatically when you start a game. You will have to manually start or load a scene. This action will also save that scene in your storage automatically.
This change was made because a lot of people lost data when they closed their Fari session because it wasn't clear enough that the initial scene wasn't saved.
This interface update also moved some buttons in a new "Toolbox" which includes the dice roller, the confetti buttons as well as some nice story generator tools.
Story Builder
Fari now includes a "Story Builder" feature that is accessible as a stand-alone page as well as directly inside the game session. You can use this tool to quickly generate character with stories by flipping cards from different decks like the Archetypes, Events, Faces and Places decks
Create your first story here: https://fari.app/story-builder
Story Dice
This update also includes another randomizer: The Story Dice.
Also available as a stand-alone page and inside the game interface, you can use this to help you create stories by rolling 9 dice where each die has 1 image on each face.
After having talked with Nathan Hare, who made a very similar tool available here, I worked on incorporating this useful tool directly inside Fari.
Roll the Story Dice here: https://fari.app/story-dice
Other Interface Update
Discord user
docron
was kind enough to dedicate time to help me create more interesting designs for the players section and the dice roller. We hope you are going to like those changes, as I feel they make those user interfaces more in sync with the rest of the application!Dice Pool Interface Update
A user suggested a great feature on Canny with some design ideas to help to figure out which dice is from which pool when rolling dice in pool mode. I loved that idea and implemented a first draft of it, available in this release.
Now, when you roll a pool of dice, dice and labels will be grouped, sorted and colour coded so that you and easily select which dice result is the most important to you.
Move Index Cards In & Out
It is now possible to move any index cards that doesn't have sub cards inside another index card using the new
Move to
button. This should be pretty useful for when you are playing Fate and have aspects that moved from one zone to another!Techs Update
This release also includes tons of tech updates.
The entire Fari tech stack was updated to their latest version. Some performance enhancements were also done, which should make the app feel faster on load. We are talking around 200-400ms faster. It might not feel like a lot, but it does make a pretty significant difference!
Thank You ❤️
I want to thank my patrons for helping to make this update possible.
If you also want to support Fari, go over Fari's Patreon page.
There, you can support the development of the app on a monthly basis for as low as the price of one ☕ or 🍪 per month!
If you have any questions or want to talk about Fari, come chat on Discord and if you encounter any issues with the release, don't hesitate to create a new bug report.